Game Donkey Kong
Donkey Kong is an arcade game released by Nintendo in 1981. An early example of platforming, gameplay focuses on controlling the protagonist across a variety of platforms while dodging and jumping over obstacles. obstacle. In the game, Mario (originally named Mr. Video and later Jumpman) must rescue a troubled bastard named Pauline (originally named Lady), from a giant ape named Donkey Kong. The hero and the ape would later become two of Nintendo’s most famous and recognizable characters. Donkey Kong is one of the most important games from the golden age of arcade gaming as well as one of the most popular arcade games of all time. The game is the latest in a series of Nintendo attempts to break into the North American market. At the time, Nintendo’s president, Hiroshi Yamauchi, entrusted the project to a first-time video game designer named Shigeru Miyamoto. Drawing from a variety of inspirations, including Popeye, Beauty and the Beast, and King Kong, Miyamoto developed the script and designed the game alongside Nintendo’s chief engineer, Gunpei Yokoi. The two broke new ground by using graphics as a featured medium, including cutscenes to advance the game’s plot and integrate multiple stages into the gameplay.
After 1980’s Space Panic, Donkey Kong was one of the earliest examples of the platform game genre even before the term was coined; The American gaming press used climbing for games with platforms and ladders. As the first platform game to feature jumping, Donkey Kong required players to jump between gaps and jump over obstacles or approach enemies, setting the template for the future of platforming. With four unique stages, Donkey Kong was the most complex arcade game at the time of its release and one of the first arcade games to have multiple stages, after Phoenix and 1980’s Gorf and Scramble